nzzuloo.blogg.se

Hyper scape update patch notes
Hyper scape update patch notes





hyper scape update patch notes
  1. #HYPER SCAPE UPDATE PATCH NOTES FULL#
  2. #HYPER SCAPE UPDATE PATCH NOTES FREE#

  • A new Weekly Shop has been added and will propose Item Bundles.
  • Season One items have been added to the Daily Shop.
  • Assists are now tracked only when helping an Ally/Squad player eliminate an Enemy player, as designed.
  • Challenges are now always displayed in the World Map.
  • #HYPER SCAPE UPDATE PATCH NOTES FREE#

    New 100 Tiers Battle Pass added, with both Free and Premium tracks.Kudos are in-game emotes and do not affect gameplay. Twitch Viewers can now use Bits to send Kudos & show their support to their streamer during the match.New option available to Viewers in the Crowncast extension.Effect: Melee deals massive damage (enough to instantly eliminate an opponent).New Game Event triggered via Viewers’ Vote on Crowncast extension only.Key fix: The bug where Shockwave would fail to trigger a jump when aiming down at your feet has been fixed.Key fix: A bug where Invisible players made no footstep noise has been fixed.

    #HYPER SCAPE UPDATE PATCH NOTES FULL#

  • Min Range for Full Damage & Full Explosion AoE: 20m.
  • Time will tell whether it will do enough to make the game more balanced, but at least it’s a sign that Ubisoft are actively listening to the Hyper Scape community and implementing their feedback into the game. It’s also limited fusion items to spawning in chests and crates, which is a welcome change.Īll in all, the patch is the one players had been hoping for ahead of the game’s release tomorrow morning. Last but not least, it will also add some quality of life changes such as a reporting tool, a streamer mode, and a bigger item pickup radius. Magnet is the new hack, and although we don’t know exactly what it is, it’s easy to imagine what it might be.īeyond that, the patch will also add a new melee event, more limited-time modes coming later in the season, a new battle pass, and the addition of memory shards which reveal more about the lore. The weapon is called Dragonfly, and it’s a seemingly powerful semi-automatic weapon that could potentially change the meta.

    hyper scape update patch notes

    The patch also brings some new features, including a new weapon and a new hack.

    hyper scape update patch notes

    Health regeneration delay has also been reduced by five seconds. Thankfully, they’ve still kept the damage reduction to the Mine Hack, which was probably the only one that needed to be nerfed in the first place. Their cooldowns are roughly two seconds lower with all fusions. Similarly, all the hacks have been buffed. Hopefully, that means we should see less of the overpowered Ripper and Mammoth combo. All guns except the Hexire have either had their damage or rate of fire slightly nerfed. The new patch will address the imbalance caused in the previous patch. Like many of you told us, we also firmly believe the unique pacing and gameplay provided by the Hacks is essential to Hyper Scape, and we do not intend to drift away from that.” “Overall, the v0.5 nerf on Hacks was too severe. This was a point initially made by many vocal players. “Although we find having a slightly faster TTK can be a good thing, we agree it should come more from balancing the weapons rather than nerfing the Hacks,” said UbiArcane. UbiArcane, Ubisoft’s Community Manager, posted the details to official Hyper Scape Reddit. Now, they’re planning on implementing that feedback by releasing a final patch ahead of the game’s release 11th August at 6 am PT / 9 am ET / 3 pm CEST. Thankfully, Ubisoft has been actively engaging with players and taking their feedback on board.







    Hyper scape update patch notes